CONCEPT
>ACTIONSPACE
Spatially the basic two roles of perceiving the artwork – spectator and player – are signaled by the two kinds of exhibition viewer spaces: a slightly elevated podium, as well as sparse seating loosely arranged around this platform. The stage implies interacting, gesture, movement; the seating invites one to hang out, to watch. Thereby it’s left up to the exhibition visitor whether to take on the role of viewer or player.

Trickstr is thus somehow an theatralic test arrangement.