SOFTWARE

 

>INTERAKTIVE MODE

 

Also in the interactive mode different modules are available to the player. Each module surprises the player with ever new tracking methods;  at times it is the spatial position that is detected, then next time it is alone the dynamics of shifting weight that causes change. In a further module both play a role and in yet another once again it  is the extent of the body that determines sound and image.....

 


In the design of the course of interaction the world of computer games is likewise also represented, as in examples of similar procedures in the history of interaction and sound art. .

 

 

Thereby it doesn’t matter if the references are recognized or not. On the contrary, history rather serves us as a rich source to use in creating a multi-layered field of experimentation, a differentiated space of improvisation. This arena is intended to serve many different kinds of participants – children, elderly, the physically-skilled as well as the movement-clumsy, etc. – as a more sensitive, surprising and reflective space of perception.

 

TRiCKSTR

INDEX SOFTWARE

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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